Code Editor

Code editor
The code editor is used for Lua scripts (behaviours and editor tools) and TSL shaders (shader.tsl). The code items are divided by items that are currently linked and in use by anything in your project and code items that are stored somewhere within your project folder structure.
Older projects may still contain GLSL Pixel Shader, Vertex Shader, or Background Shader files. Those cannot be created for new projects; use TSL Shaders for custom materials and backgrounds instead.