SceneEntry¶
Reference¶
- class SceneEntry¶
- module:
- load()¶
Load the scene
- unload()¶
Unload the scene
- activate()¶
Activate the scene, meaning it will be rendered
- deactivate()¶
Deactivate the scene, meaning it will not be rendered anymore
- setActivated(value)¶
Set the activation state of the scene. An active scene will be rendered, an inactive one won’t
- Parameters:¶
value (
boolean
) – true or false
- setLoaded(value)¶
Set the loading state of the scene. An unloaded scene will not be rendered and freed from memory
- Parameters:¶
value (
boolean
) – true or false
- isActive()¶
Returns the activation state of the scene