Animator

The animator allows to get or set any field value in the Item hierarchy of the scene.

Reference

animator.get(key)

Get a value from the animator

Parameters:

key (str)

animator.set(key, value)

Set a value to the animator

Parameters:
  • key (str)

  • value (any)

Examples

Setting values in the animator
local Animator = require 'engine/animator'

Animator.set("PostFX.FilmGrainNoiseIntensity", 0.2)
Animator.set("PostFX.BloomStrength", 0.7)
Getting values from the animator
local Animator = require 'engine/animator'

local noiseIntensity = Animator.get("PostFX.FilmGrainNoiseIntensity")
local bloomStrength = Animator.get("PostFX.BloomStrength")