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Contents:
Getting Started
The Editor
Projects
Materials
Compositions
Physics
Audio System
Animation System
Lighting and shadows
Particle system
Importing
Scripting
Scripting
Basics
Lifecycle Methods
Properties
Procedural Content Generation
Handling Events
Controllers
Variable Sets
Lua for Java
Script Developers
Lua for C# Developers
Debugging
API Reference
API Reference
Animator
Audio
Canvas
Console
Controllers
Composer
Data
Data
Color
List
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Table of contents
Reference
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Examples
Date
Entity
Events
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Loader
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Physics
Pointer
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Scene
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