Texture¶
The Texture class extends the Item class to represent graphical textures within the engine, providing methods to create texture instances. It is primarily used for managing and manipulating texture resources in rendering operations, enabling developers to initialize default or custom textures for various visual elements in their applications.
Inherits from¶
Usage¶
To use this class, add the following require at the top of your script:
local Texture = require 'engine/items/texture'
Reference¶
- class Texture¶