SgPositionalAudio¶
Reference¶
- class SgPositionalAudio¶
- module:
- create(options, parent)¶
Create a new positional audio object in the scenegraph.
- Parameters:¶
options (
table
) – A table of options to fill the parametersparent (
SceneObject
) – The parent scene object to add this to
- Returns:¶
a promise which will resolve to the created object
- Return type:¶
Promise
- play(force)¶
playback the audio
- Parameters:¶
force (
boolean
) – Force the sound to replay even if it is already playing
- stop()¶
stop the audio